| NDOE Characters | |
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mda NDOE leader
Age : 32 post: : 793
Bank : 41375
Clan : Country :
Warning level :
Registration date : 2009-02-25 Reputation : 39435
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firezen Raikage
Age : 29 post: : 380
Bank : 983
Clan : Country :
Warning level :
Registration date : 2009-02-27 Reputation : 34
| Subject: Re: NDOE Characters Fri Sep 04, 2009 7:41 am | |
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Invité Guest
| Subject: Re: NDOE Characters Fri Sep 04, 2009 8:03 am | |
| awesome one looks too cool to be true |
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Guest Guest
| Subject: Re: NDOE Characters Fri Sep 04, 2009 9:49 am | |
| how did you made that it show only the face when i tried it with the pics the whole pic was showed o.O |
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Invité Guest
| Subject: Re: NDOE Characters Fri Sep 04, 2009 12:23 pm | |
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Yamato Hokage
Age : 30 post: : 215
Bank : 593
Clan : Country :
Warning level :
Registration date : 2009-04-08 Reputation : -70
| Subject: Re: NDOE Characters Fri Sep 04, 2009 3:04 pm | |
| mda, are you going to use 1.9 or 2.0 or 2.0a ? i can molebox if you want. and i can hex some smal things like change pass and path of some wave files, data text, temporaty thing, stage and some other thing that i dont remember. | |
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Bloodz Kazekage
Age : 29 post: : 379
Bank : 1316
Clan : Country :
Warning level :
Registration date : 2009-04-22 Reputation : 80
| Subject: Re: NDOE Characters Fri Sep 04, 2009 11:39 pm | |
| wow.. the char selection screen... IS JUST AWESEOM!!!!! | |
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mda NDOE leader
Age : 32 post: : 793
Bank : 41375
Clan : Country :
Warning level :
Registration date : 2009-02-25 Reputation : 39435
| Subject: Re: NDOE Characters Sat Sep 05, 2009 12:14 am | |
| cause i did something with it..okay am going to upload some faces later yamato wrote: mda, are you going to use 1.9 or 2.0 or 2.0a ? i can molebox if you want. and i can hex some smal things like change pass and path of some wave files, data text, temporaty thing, stage and some other thing that i dont remember.
reply: am going to use 2.0 also you can change some path some waves if you want to by the way i got the dll framework to work yesterday so i don't need help on that ..also am going to send you the exe to change some paths in the exe | |
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NarutoFan Worthless Trash -.-
Age : 28 post: : 537
Bank : 212
Clan : Country :
Warning level :
Registration date : 2009-04-08 Reputation : -1364
| Subject: Re: NDOE Characters Sat Sep 05, 2009 12:27 am | |
| it all looks like ntsd x.x | |
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firezen Raikage
Age : 29 post: : 380
Bank : 983
Clan : Country :
Warning level :
Registration date : 2009-02-27 Reputation : 34
| Subject: Re: NDOE Characters Sat Sep 05, 2009 12:34 am | |
| what do you mean it looks like ntsd. | |
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NarutoFan Worthless Trash -.-
Age : 28 post: : 537
Bank : 212
Clan : Country :
Warning level :
Registration date : 2009-04-08 Reputation : -1364
| Subject: Re: NDOE Characters Sat Sep 05, 2009 12:36 am | |
| if u look at ntsd rooster it looks really alike | |
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mda NDOE leader
Age : 32 post: : 793
Bank : 41375
Clan : Country :
Warning level :
Registration date : 2009-02-25 Reputation : 39435
| Subject: Re: NDOE Characters Sat Sep 05, 2009 12:42 am | |
| what are blind or something oh now i know why your making fuss your from naruto sprites shop some wankas their were making fuss about this sprites that they are ntsd even you know that they are not from my older post like sai,sasuke sage i just twist his head,itachi,kisame,yamato,anbu,kabuto my new work not even ntsd has that stance, deidara | |
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NarutoFan Worthless Trash -.-
Age : 28 post: : 537
Bank : 212
Clan : Country :
Warning level :
Registration date : 2009-04-08 Reputation : -1364
| Subject: Re: NDOE Characters Sat Sep 05, 2009 12:44 am | |
| but there reffed not copied | |
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mda NDOE leader
Age : 32 post: : 793
Bank : 41375
Clan : Country :
Warning level :
Registration date : 2009-02-25 Reputation : 39435
| Subject: Re: NDOE Characters Sat Sep 05, 2009 5:21 am | |
| okay here are the faces for those of you that have problem with how to put your characters in..by the way am going to post front screen and other things ... | |
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Yamato Hokage
Age : 30 post: : 215
Bank : 593
Clan : Country :
Warning level :
Registration date : 2009-04-08 Reputation : -70
| Subject: Re: NDOE Characters Sat Sep 05, 2009 9:32 am | |
| - mda wrote:
- cause i did something with it..okay am going to upload some faces later
yamato wrote: mda, are you going to use 1.9 or 2.0 or 2.0a ? i can molebox if you want. and i can hex some smal things like change pass and path of some wave files, data text, temporaty thing, stage and some other thing that i dont remember.
reply: am going to use 2.0 also you can change some path some waves if you want to by the way i got the dll framework to work yesterday so i don't need help on that ..also am going to send you the exe to change some paths in the exe ok tell me what to do and i will do it.and what about molebox? | |
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xXRayJXx IVI outsider
Age : 30 post: : 17
Bank : 54
Clan : Country :
Warning level :
Registration date : 2009-09-12 Reputation : 0
| Subject: Re: NDOE Characters Sat Sep 12, 2009 1:33 pm | |
| Wow mda...i like your character selection screen...and how you made it kind of a blue/purple shade animation is pretty creative. ^_^ | |
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Invité Guest
| Subject: Re: NDOE Characters Sun Sep 13, 2009 7:32 am | |
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firezen Raikage
Age : 29 post: : 380
Bank : 983
Clan : Country :
Warning level :
Registration date : 2009-02-27 Reputation : 34
| Subject: Re: NDOE Characters Mon Sep 14, 2009 5:08 am | |
| it's the longest statue on the forum . | |
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PAIN outsider
post: : 5
Bank : 15
Country :
Warning level :
Registration date : 2009-11-17 Reputation : 0
| Subject: Re: NDOE Characters Tue Nov 17, 2009 1:54 pm | |
| hi, My suggestion is to make Nagato in the character choice. He can use these things: - summon the 6 paths of Pain - use rinnegan - to every body of Pain swear individually - summon the dogs and birds
I hope u guys likes my idea. Tell me your opinions.
thx | |
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xXRayJXx IVI outsider
Age : 30 post: : 17
Bank : 54
Clan : Country :
Warning level :
Registration date : 2009-09-12 Reputation : 0
| Subject: Re: NDOE Characters Tue Nov 17, 2009 2:02 pm | |
| I dont think they will do that suggestion because to make nagato it will take to man sprites and plus they will have to make all of the 6 paths...so i doubt your suggestion get threw. | |
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